![]() ![]() You either build as high as possible, use as many blocks as possible or stay below a certain height limit. The game generally has three styles of play. It’s a clever game mechanic and really elevates the game beyond the usual slew of Tetris rip-offs we’ve seen over the years. It becomes, no pun intended, a balancing act. So, instead of rushing to get as high as possible, you really need to build firm, interlocking foundations. If you were putting that onto another block, it’d need at least 50% of it to be resting on the block below or else it will just topple off. ![]() The best way to explain it is, imagine the line shaped tetramino (four blocks in a straight line). The weight of the blocks has to be considered. What makes this tricky, and makes Tricky Towers great, is the fact that the blocks are affected by physics and gravity. Starting from a solid base, your aim is generally to stack the falling pieces as high as possible. Instead this is a game about stacking pieces. But you don’t complete lines here and no blocks are taken away. Sure, it uses tetromino pieces, the usual collection of four-piece blocks that you’re used to. To explain what it is, I have to put down the elephant in the room. As such, I imagine a lot of people won’t even bother downloading this and that’s a shame, because Tricky Towers is decent. ![]() I get it, you didn’t buy a PS4 to play a cartoony version of Tetris. This month we got Tricky Towers and it is far from being a full retail game. They speculate wildly, somehow expecting that it’ll be some full retail release from a month ago and then, without fail, are gutted when it turns out to be some indie game that looks like it belongs on an iPhone. Augin PS4 tagged building / ps+ / puzzle / stacking / tetris / tricky towers by RichieĮach month PlayStation fans eagerly await the next bunch of PS+ freebies. ![]()
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